

- #CS 1.6 CONFIG FOR WINDIWS 8 HOW TO#
- #CS 1.6 CONFIG FOR WINDIWS 8 INSTALL#
- #CS 1.6 CONFIG FOR WINDIWS 8 MOD#
- #CS 1.6 CONFIG FOR WINDIWS 8 UPDATE#
- #CS 1.6 CONFIG FOR WINDIWS 8 ARCHIVE#
List of servers that are using this mod is available HERE. Solution: This is a bug in GoldSource itself that is being tracked here and will probably be fixed in next release. Solution: Add -heapsize 65536 to server starting options.Īfter few mapchanges client may crash with error Texture overflow: GL_MAXTEXTURES. Server may crash on map csgo_dust2_new with message FATAL ERROR (shutting down): Cache_TryAlloc: x is greater then free hunk. Online documentation is available on csgomod-docs.5v.pl. To use those commands you need ADMIN_ADMIN access, so better add yourself "abcdefghijklmnopqrstuvxy" flags. If want to only use regular models with single skin you can disable it in csgo_core.sma: Submodelsīy default core plugin provides support for submodels. Remember to copy your new skin without submodels into models folder inside directory with weapon skins sources so compiler script can detect it.
#CS 1.6 CONFIG FOR WINDIWS 8 HOW TO#
how to stop that Hi iambandit Goto your games cstrike folder, open autoexec.cfg, delete everything in it and save it.Then Right-Click on this file, click on Properties, select Read-Only and click OK.

#CS 1.6 CONFIG FOR WINDIWS 8 INSTALL#
Download and install Jed's Model Viewer.Download a model from GameBanana or any other source.If you want to use different gloves only for single skin you will need to use model without submodels. This will change them in all skins for this weapon. Replace gloves.bmp (or t_glove.bmp) in any weapon directory. If you want to have skins with different gloves you can check _gloves directory, select any gloves texture that you want and
#CS 1.6 CONFIG FOR WINDIWS 8 UPDATE#
Script will also generated csgo_skins.ini that you can use, so you don't have to update it manually. When the process is finished go into _compiled directory where you will find folder with all your skins. It will take some time to compile all skins so be patient. When you think that all skins are ready to compile, run compile.bat, input new models directory name (optional) and press Enter.

Place them inside models folder that you will find for every weapon. You can add regular skins that don't use submodels.

All textures need to be 512x512px and match weapon structure. You can make your own textures and add them here. Textures that are already in skins are those for skins included in csgo_mod.7z, so of course you can remove or replace them. Select any textures that you want to use and copy them into skins folder. Inside every weapon directory you will find _textures folder with all available skins. You may also extend it by adding some of your own - more about it in section below. Inside you will find source files for all skins that you can select for compilation.
#CS 1.6 CONFIG FOR WINDIWS 8 ARCHIVE#
Extract downloaded archive and upload cstrike directory to your server.Download csgo_mod.7z from the lastest release pack.Release pack contains all plugins and configuration with needed resources: skins, maps, sounds, sprites etc.įeel free to suggest new functionality, changes and of course please report any found bugs. >Gun Game heading.Counter-Strike: Global Offensive mod for CS 1.6 (AMXX 1.8.3 / 1.9 / 1.10).
