
RetroPie is not the same as RetroArch despite using the same technology. In this section, I will break down the differences to enable you to know how these two elements function together. If you are new to the retro gaming world, you probably find it confusing to understand the difference between RetroPie and RetroArch.
#Retropie retroarch psp core software
Among the software in the RetroPie suite is RetroArch, which is a front-end software for media players, game engines, and emulators.
#Retropie retroarch psp core install
So, what is the difference between RetroPie and RetroArch? RetroPie is the software you need to install on your Raspberry Pi to play retro titles. If you use emulators for gaming, understanding the difference between RetroPie and RetroArch is a matter of concern that requires your attention. Retro gaming is one of the popular projects on Raspberry Pi therefore, finding the best emulator for playing these games is important for a fantastic experience. RetroArch still reigns supreme - like it or not.RetroPie vs RetroArch, Here’s what you need to know Unfortunately, despite a promising performance at the start screen, this emulator turns glitchy at the very next screen. In all fairness it seems to be forgotten by everyone - perhaps even the T. I’m updating the post because I’d forgotten about the oddly named e-mulator, a multisystem emulator that also supports GameBoy games. If the Libretro devs decided to give some love to the old PSP, it would change the whole emulation scene on the device for the better.įamily tree of GameBoy emulators on PSP.

Needless to say, I hope the trend will continue. It is also a rather unique case of RetroArch being in any way useful on a PSP. The verdict: a victory for Team RetroArchĪs it stands, the Gambatte core on RetroArch offers the best GameBoy emulation experience on PSP. The addition of very visible scanlines is also a pretty dubious choice. It renders correctly - but again, stretches the screen to a 3:2 ratio, with no option to use another one. SpiceBoy is the GameBoy emulator created by the late Arguru, better known in the homebrew scene as the author of Super Mario Mini. PSP RIN, a slightly modified version of the original RIN, seems to have confused the Shantae start screen with Pokemon’s Glitch City. The grandaddy of emulators of PSP, released nearly 16 years ago, shows his age by taking a nap and refusing to boot at all. But when it comes to GameBoy emulation, the Gambatte core offers fast and accurate rendering. I’m no fan of RetroArch - at least not of the PSP build. The game is inexplicably stretched to fill the screen, with no setting available to change it to its natural ratio.

There are no visible glitches, but the emulation is painfully slow, and lacks sound altogether. PlutoBoy is the only emulator on the list still under active development. MasterBoy, the multisystem emulator by Brunni, plagiarized multiple times by lamos trying to claim his work for themselves, doesn’t perform too well with the game about the half-genie girl. The screen renders correctly, but the emulation is slow. The PSP-gnuboy emulator by HamsterBert only saw one release, back in 2006. The emulator will not boot if it’s not placed under PSP/GAME directly, so don’t move it in a subfolder. The start screen is already pretty glitchy. Our Homer loves anime girl butts like the other Homer loves donuts, so if that offends you, I’d suggest moving on to the next emulator. GeMP is a fork of Mirakichi’s RIN emulator, created by a guy calling himself Homer. Let’s see, then, how the GameBoy emulators on PSP perform with Shantae. It was released as the GameBoy Advance was hitting the shelves, and it is one of the more technically impressive games in the GameBoy library.

For the Game Boy, Shantae is often used as a litmus test, as it is rather difficult to emulate. Still, it is possible to generalize without testing an entire romset. Depending on the specific optimizations, some games will work best on one emulator, while others on a different one. Providing an answer is tricky: the limited specs of the first Sony handheld mean that developers have to cut corners to emulate even the simplest systems.

One of the most frequent questions about homebrews on PSP is which emulator offers the best performance for a given system.
